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Been dazed and confused for so long it's not true.
Theoretically Speaking By Andrew Douglas on 10/2/2008
Long, long story short about what Theoretical Games has been up to.
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Cooperative Control
Theoretically Speaking By Andrew Douglas on 3/3/2007
Cooperative Control has been around nearly forever. Whether game designers ever realized it or not. It's about time for it to get it's turn in the sun.
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Hello Whirled! Our Dream Build Play Warm Up Competition Entry
Theoretically Speaking By Andrew Douglas on 3/1/2007
A run down on what we've been doing the last 2 weeks.
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Jabber in Games Part 1 - Meet Jabber
Theoretically Speaking By Andrew Douglas on 1/19/2007
This first article is simply the "what and why" about using Jabber to solve multiplayer online game development problems. If you don't have any idea what Jabber is or how it can help you make better games, then this is the place to start. If you're already familiar with its concepts, I'd love to hear from you - like how are using it today - if you aren't, I really want to know why. I'd also appreciate feedback on things like how you plan to use it in the future and what kind of information would be helpful to you in these articles. Help me help you.
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My Bogle in '07
Theoretically Speaking By Andrew Douglas on 1/6/2007
Where does My Bogle go from here?
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Scientific Experimentation with My Game Space
Theoretically Speaking By Andrew Douglas on 9/7/2006
Big Fish Games just launched a service similar in many ways to Friends Play Free. So let's see how effective it is!
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My Bogle Alpha and Dragon*Con testing
Theoretically Speaking By Andrew Douglas on 9/6/2006
We put My Bogle to the test at Dragon*Con this last week... it passed with flying colors!
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Long Days... Late Nights...
Fringe Theories By jdouglas on 8/24/2006
A post about the last couple of weeks at work.
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My Bogle Sculpture
Theoretically Speaking By Andrew Douglas on 8/13/2006
my preciousssss......
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Some inside info on My Bōgle creatures
Fringe Theories By jdouglas on 7/30/2006
A small FAQ with a look at four Bōgle creatures.
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