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Blogs
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Some inside info on My Bōgle creatures
Fringe Theories
By jdouglas on
7/30/2006
A small FAQ with a look at four Bōgle creatures.
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My Bōgle: Rules Rules Rules
Theoretically Speaking
By Andrew Douglas on
7/23/2006
We start to take the wraps off of My Bogle as we get set to go into our first Beta. Check out where we've come from and where we are going!
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Funniest Game Ever?
Theoretically Speaking
By Andrew Douglas on
7/20/2006
It takes really big hairy ones to try and make people laugh. Wookalars... I am talking about wookalars!
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David Jaffe is my new hero and other random thoughts.
Theoretically Speaking
By Andrew Douglas on
7/18/2006
I'm in a bit of a daze from a marathon coding binge... so don't expect much in the way of coherent thought.
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2D Art Tips (for TGB): Learn From My Mistakes
Theoretically Speaking
By Andrew Douglas on
7/15/2006
This is not an exhaustive list of all the stupid things I've done, but they are the highlights which may prove useful to have listed all in one place.
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Emotional Design: Playing with Fear
Theoretically Speaking
By Andrew Douglas on
7/11/2006
How else are you gonna make your games so much fun that your players wanna pee their pants?
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Animation: The Art of Cheating
Fringe Theories
By jdouglas on
7/9/2006
A brief video demonstration of character animating tricks with Toon Boom
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Emotional Design: Hope Springs Eternal
Theoretically Speaking
By Andrew Douglas on
7/8/2006
Is your game as fun to play if you're in second place as it is when you're in first? If not, why not?
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Indie Game Development Contests Galore!
Theoretically Speaking
By Andrew Douglas on
7/6/2006
If there's an indie games contest out there that we don't list right here, it's not worth knowing about.
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Yeah Baby, we've got it!
Theoretically Speaking
By Andrew Douglas on
7/3/2006
When do you know your animations have just gotta get played?
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